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Daydream View 2 Vs 1

Discontinued virtual reality platform by Google

Google Daydream
Google Daydream Logo.png
Google-Daydream-2nd-generation-closed.jpg

The second-generation Google Fantasize View headset with its controller

Developer Google
Type Virtual reality platform
Release date Nov 10, 2016
Introductory price Daydream View (1st gen): US$79
Fantasize View (2nd gen): Us$99
Discontinued October 15, 2019
Operating system Native: Android (Nougat and up)
Dimensions Daydream View (1st gen): half dozen.6 in × 4.ii in × 3.8 in (168 mm × 107 mm × 97 mm)
Daydream View (2d gen): six.6 in × iv.6 in × 3.nine in (168 mm × 117 mm × 99 mm)
Predecessor Google Cardboard
Website arvr.google.com/fantasize/

Daydream is a discontinued virtual reality (VR) platform which was adult past Google, primarily for use with a headset into which a smartphone is inserted. It is available for select phones running the Android mobile operating organisation (versions "Nougat" seven.ane and later)[1] [2] that meet the platform'south software and hardware requirements. Fantasize was announced at the Google I/O developer conference in May 2016,[ane] [2] and the get-go headset, the Daydream View, was released on Nov 10, 2016.[3] To use the platform, users identify their phone into the back of a headset, run Daydream-uniform mobile apps, and view content through the viewer'due south lenses.

Fantasize was Google's second foray into VR following Cardboard, a low-cost platform intended to encourage involvement in VR. Compared to Cardboard, which was congenital into uniform apps and offered limited features, Fantasize was built into Android itself and included enhanced features, including back up for controllers. Daydream was non widely adopted by consumers or developers, and in Oct 2019, Google announced that the Daydream View headset had been discontinued and that they would no longer certify new devices for Daydream.[4]

History [edit]

At the Google I/O developer conference in May 2016, Google appear that a new virtual reality (VR) platform called "Daydream" would be built into the next release of their Android mobile operating system (Bone)—Nougat (7.1). Fantasize was Google'south second foray into VR following Paper-thin, which was a depression-cost standard that utilized a cardboard viewer with plastic lenses that could hold a smartphone. Whereas Paper-thin was used past running compatible apps and was attainable on most smartphones, Daydream was congenital into the Android OS itself and only worked on select phones that met the platform'south standards, such as having specific hardware components.[i] [2] In Jan 2017, Google opened the Daydream program for all third-party developers.[5] [6]

Software [edit]

Android Nougat introduced VR Fashion, a depression-latency, "sustained performance mode" to optimize the VR experience for Fantasize. It dedicated a CPU core to the user interface thread to reduce visual bug that could induce nausea. Whereas the GPU commonly sends frames to the device brandish in a "double buffering" fashion on Android, VR Manner switched to "single buffering" to avert intermediate frame buffer and instead depict frames directly to the display. The mode also allowed for asynchronous reprojection, whereby frames were slightly transformed to account for positional changes in the user'due south head that occurred during the sixteen milliseconds that each frame was rendered and sent to the display. VR Mode also functioning tuned the move sensor pathways to event in quicker input from the device'southward accelerometer and gyroscope.[2] The mode assisted developers in optimizing apps to a device's thermal profile.[7] Overall, the performance improvements of VR Mode resulted in movement-to-photon latency decreasing on the Nexus 6P phone from 100 milliseconds on Android Marshmallow to less than 20 milliseconds on Android Nougat.[2]

Daydream also included a new caput tracking algorithm that combined the input from diverse device sensors, also as integration of system notifications into the VR user interface.[8]

Daydream allows users to interact with VR-enabled apps, including YouTube, Google Maps Street View, Google Play Movies & Goggle box, and Google Photos in an immersive view. Google recruited media companies like Netflix and Ubisoft for entertainment apps.[one] [ii]Xiaimi 12 ultra

Headsets [edit]

First-generation Fantasize View [edit]

The outset-generation Daydream View headset, closed (superlative) and opened with the controller visible (bottom)

The first-generation Google Daydream View was announced on October four, 2016.[9] [10] [11] Daydream-set up smartphones can be placed in the front end compartment of the Fantasize View and then viewed in VR through the headset's two lenses. The View distinguished itself from previous VR head mounts by existence constructed out of a light-weight cloth material, likewise as featuring capacitive nubs and an NFC chip to simplify the process of setting up virtual reality viewing.[12] The Daydream View was released on November 10, 2016,[3] [xiii] initially in a "Slate" colour option. Ii new color choices, "Ruby-red" and "Snowfall", became bachelor on December 8.[fourteen]

In a review of the Google Daydream View, Adi Robertson of The Verge wrote that the headset was the "best mobile headset" she'd ever used, complimenting its "squishy foam-and-fabric body" existence "significantly smaller, lighter, and more portable than the Samsung Gear VR", and that its design "keeps the lenses relatively protected during travel". She also liked the device'south weight distribution, writing that information technology "rests more weight on your brow than your cheeks, an option I've plant more comfortable" and that allows her to "wear information technology easily for hours at a time". She too praised the material, particularly its plastic sliders rather than velcro patches on the head strap, writing that information technology allows "a wider range of sizes and avoids gathering lint", and that the View'south overall blueprint "could most pass for an airplane sleep mask", meaning that it "avoids looking ostentatiously loftier-tech or intimidating".[15]

Google Daydream headsets are packaged with a wireless controller. This controller can be used for interacting with the virtual world through push presses or through waving the device. On-board sensors are used to track the orientation of the controller and approximate the position of the user's hand. The Daydream View's controller tin exist stored inside the headset while not in use.[11] The controller has a touch pad, two circular buttons (1 functioning as a home push button and one functioning every bit an app-specific button), and two book buttons, along with a status calorie-free. The controller is rechargeable and charges via USB-C. On its support pages, Google noted that the Daydream View "doesn't include a charger or cables" and instead directs users to purchase those from the Google Shop.[16] redmi note eight pro

Second-generation Daydream View 2017 [edit]

The second-generation Daydream View was unveiled during the Made by Google 2017 event. It was released in a dissimilar set of colors, namely: "Charcoal", "Fog", and "Coral". It is largely like to the commencement-generation model, with a few improvements, including a slightly contradistinct blueprint and improved lenses for a wider field of view. It was released on October 19, 2017, with a launch price of United states of america$99.[17] [18] [19]

Lenovo Mirage Solo [edit]

Lenovo's Mirage Solo headset, announced at CES 2018, is the beginning standalone headset running on Google'due south Daydream platform. It is powered past Qualcomm's Snapdragon 835 system-on-chip, has four GB of RAM and 64 GB of internal storage expandable past microSD, dual mics, a three.5mm headphone jack, a 2560 × 1440 LCD screen and a 4,000 mAh battery. Its highlight feature is support for Google "WorldSense", an improved position tracking technology.[20]

The headset is designed to be coupled with the Delusion Camera, which is a betoken-and shoot 180-degree 3D VR camera with two lenses that can capture in 4K.[21]

Lenovo released the device in May 2018 at a price of $399.[22]

Compatibility [edit]

Daydream will only work on certain newer phones with specific components. Google announced at the Google I/O conference in May 2016 that eight hardware partners would make Daydream-set phones: Samsung, HTC, LG, Xiaomi, Huawei, ZTE, Asus and Alcatel.[23] Google CEO Sundar Pichai expected xi Android smartphones supporting Daydream VR to be on auction by the end of 2017.[24]

Daydream-compatible phones
Phone Make Arrangement-on-a-chip Engagement since Note
Pixel and Pixel Forty[25] [26] Google Snapdragon 821 October 4, 2016 Kickoff Daydream-compatible phone
Moto Z[27] [28] Motorola Mobility Snapdragon 820 Xiaomi Redmi note 10 Requires Android Q system update
ZenFone AR[29] Asus Snapdragon 821 First mobile device to ship with support for both Google Tango and Google Daydream
Mate nine Pro[thirty] Huawei Kirin 960 Redmi Note 8 Now compatible with Daydream
Axon 7[31] [32] ZTE Snapdragon 820 February seven, 2017 Requires Android Nougat system update
Galaxy S8 and S8+[33] Samsung Electronics Snapdragon 835 or Exynos 8895 July 31, 2017 Requires Android Nougat system update
Milky way Note 8[34] Redmi note x Android 12 Uniform Phone daydream prepare
V30[35] LG Electronics Snapdragon 835
Pixel ii and Pixel two Twoscore Google Asus 3 Milky way S10
Galaxy S9 and S9+ Samsung Electronics Snapdragon 845 or Exynos 9810 Not compatible afterwards Android 10 update
Galaxy Annotation ix Not listed on the official Google website, but is verified to be fully compatible
Pixel 3 and Pixel 3 XL[36] Google Snapdragon 845
Redmi note ten Xiaomi

A user wearing the get-go-generation Daydream View headset

In 2019, HBO discontinued its Fantasize apps, while Hulu dropped support for the platform from its app.[37]

On October 15, 2019, Google appear that information technology would no longer sell the Daydream View headset,[38] and that their new flagship phones, the Pixel 4 and Pixel 4 Xl, would not exist certified for Daydream.[4] No phones released in 2019 were compatible with Daydream,[37] and the visitor confirmed that no boosted devices would be certified for the platform.[iv] A spokesperson said, "There hasn't been the wide consumer or programmer adoption we had hoped, and we've seen decreasing usage over time of the Daydream View headset." The representative said that the company recognized the potential in smartphone VR but: "nosotros noticed some clear limitations constraining smartphone VR from existence a viable long-term solution. Virtually notably, asking people to put their phone in a headset and lose access to the apps they use throughout the day causes immense friction." Google confirmed that the Fantasize app and app shop would remain available.[37]

In October 2020, the company announced that it had concluded support for the Fantasize software, and that Android 11 would drop support for the platform entirely.[39] Withal the Daydream App and Controller both proceed to work on Android 11.

References [edit]

  1. ^ a b c d Robertson, Adi; Miller, Ross (May 18, 2016). "Fantasize is Google's Android-powered VR platform". The Verge. Vox Media. Retrieved May 18, 2016.
  2. ^ a b c d eastward f Amadeo, Ron (May eighteen, 2016). "Gear VRs for everyone! Google turns Android into a VR-ready Os: Fantasize". Ars Technica. Condé Nast. Retrieved November 22, 2016.
  3. ^ a b Jazayeri, Mike (November 1, 2016). "Daydream View coming to stores Nov tenth". The Keyword Google Blog. Google. Retrieved November 22, 2016.
  4. ^ a b c Protalinski, Emil (Oct 15, 2019). "Google discontinues Fantasize VR". VentureBeat . Retrieved October 17, 2019.
  5. ^ Gartenberg, Chaim (Jan 25, 2017). "Anyone can brand an app for Google Daydream VR now". The Verge. Vox Media. Retrieved February fourteen, 2017.
  6. ^ Matney, Lucas (Jan 25, 2017). "Google opens up its Daydream VR platform to all developers". TechCrunch. AOL. Retrieved Feb fourteen, 2017.
  7. ^ "Android Northward for Developers". Android Developers. Google. Archived from the original on March 11, 2016. Retrieved March 6, 2017.
  8. ^ ""VR at Google - Google I/O 2016"". YouTube. Google. May 9, 2016. Retrieved August 4, 2016.
  9. ^ Bavor, Dirt (October 4, 2016). "Daydream: Bringing high-quality VR to everyone". The Keyword Google Blog. Google. Retrieved Nov 22, 2016.
  10. ^ Roettgers, Janko (Oct three, 2016). "Google to Unveil Beginning Daydream Virtual Reality Headset Tuesday, Likely Priced $79 (EXCLUSIVE)". Variety. Penske Media Corporation. Retrieved November 22, 2016.
  11. ^ a b Robertson, Adi; Kastrenakes, Jacob (October iv, 2016). "Google's Daydream View VR headset goes on sale next month for $79". The Verge. Vocalization Media. Retrieved November 22, 2016.
  12. ^ Amadeo, Ron (October 5, 2016). "Daydream VR hands-on: Google'south "dumb" VR headset is actually very clever". Ars Technica. Condé Nast. Retrieved November 22, 2016.
  13. ^ Robertson, Adi (November 1, 2016). "Google's Daydream VR headset is coming Nov tenth". The Verge. Phonation Media. Retrieved November 22, 2016.
  14. ^ Whitwam, Ryan (December 1, 2016). "Google Fantasize View headsets in Ruddy and Snow colors bachelor for pre-society, shipping on December 8th". Android Police . Retrieved Dec i, 2016.
  15. ^ Robertson, Adi (November 11, 2016). "Google Fantasize View Review: Mobile VR washed generally right". The Verge. Vox Media. Retrieved February 14, 2017.
  16. ^ "Use the Daydream View controller and headset". Daydream Help. Google Inc. Retrieved January 31, 2017.
  17. ^ "New $99 Google Daydream View VR headset announced with three new colors". The Verge . Retrieved 2017-10-05 .
  18. ^ "Google'due south new Daydream headset is $99". Engadget . Retrieved 2017-10-05 .
  19. ^ Matney, Lucas. "Google delivers minor updates to Fantasize View headset, bumps upward price to $99". TechCrunch . Retrieved 2017-ten-05 .
  20. ^ Matney, Lucas. "Google's first WorldSense VR headset, the Lenovo Mirage Solo, ships in Q2 for 'under $400'". TechCrunch . Retrieved 2018-01-x .
  21. ^ "Google'southward VR180 Cameras Are the Futurity of Point-and-Shoot". WIRED . Retrieved 2018-01-10 .
  22. ^ "Google and Lenovo'south standalone VR headset will ship by mid-2018". The Verge . Retrieved 2018-01-x .
  23. ^ Opam, Kwame (May 18, 2016). "Samsung, HTC, Huawei, LG will build Android Daydream VR phones". The Verge. Vox Media. Retrieved November 22, 2016.
  24. ^ "Google says xi Daydream-compatible phones will exist on sale by end of 2017". Android Authorisation. 2017-07-25. Retrieved 2017-08-07 .
  25. ^ Savov, Vlad (October iv, 2016). "Pixel 'phone by Google' announced". The Verge. Vox Media. Retrieved November 22, 2016.
  26. ^ Velazco, Chris (October 4, 2016). "Google's Pixel and Pixel XL might brand you lot forget those Nexuses". Engadget. AOL. Retrieved November 22, 2016.
  27. ^ Steve, Baton (November 21, 2016). "Moto Z and Moto Z Force will exist Daydream compatible with Android Nougat upgrade". Engadget. AOL. Retrieved November 22, 2016.
  28. ^ Carman, Ashley (November 21, 2016). "Moto Z and Moto Z Force will be Daydream uniform with Android Nougat upgrade". The Verge. Vox Media. Retrieved Nov 22, 2016.
  29. ^ Conditt, Jessica (January 2, 2017). "ASUS' ZenFone AR is prepare for Google Tango and Daydream". Engadget. AOL. Retrieved January 4, 2017.
  30. ^ "Daydream – Fantasize-ready phones". vr.google.com . Retrieved 2017-08-07 .
  31. ^ Carman, Ashley (February 7, 2017). "The Axon seven is at present uniform with Fantasize VR". The Verge. Vox Media. Retrieved Feb vii, 2017.
  32. ^ Lopez, Napier (February seven, 2017). "ZTE's Axon vii simply became the cheapest Daydream VR phone with its update to Nougat". The Next Web . Retrieved February seven, 2017.
  33. ^ Matney, Lucas. "Daydream update starts arriving on Galaxy S8 and S8+ phones | TechCrunch". Retrieved 2017-08-06 .
  34. ^ "Samsung Galaxy Notation 8: Fantasize compatibility available right out of the box". 9to5Google. 2017-09-06. Retrieved 2017-10-04 .
  35. ^ "The V30 is LG'due south first smartphone to support Daydream VR". Android Dominance. 2017-08-31. Retrieved 2017-10-04 .
  36. ^ Lang, Ben (2018-x-09). "New Pixel iii & Pixel 3 XL Are Fantasize Gear up, Google Confirms". Road to VR . Retrieved 2018-10-11 .
  37. ^ a b c Roettgers, Janko (Oct fifteen, 2019). "Google Ships Pixel 4 Without Daydream VR Support, Stops Selling Daydream Viewer". Multifariousness . Retrieved Nov 8, 2019.
  38. ^ Robertson, Adi (October 15, 2019). "Google is discontinuing the Daydream View VR headset, and the Pixel 4 won't support Fantasize". The Verge . Retrieved Nov eight, 2019.
  39. ^ Robertson, Adi (October 2, 2020). "Android xi officially drops support for Google's Daydream VR". The Verge . Retrieved Oct 16, 2020.

External links [edit]

  • Official website

Source: https://en.wikipedia.org/wiki/Google_Daydream

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